program Shooter;

uses
  JEN_Header in '..\Include\Delphi\JEN_Header.pas',
  JEN_Math in '..\Include\Delphi\JEN_Math.pas',
  Terrain in 'Terrain.pas',
  Main in 'Main.pas',
  Player in 'Player.pas',
  Game in 'Game.pas',
  NewtonImport in 'NewtonImport.pas',
  Trace in 'Trace.pas',
  Enemies in 'Enemies.pas',
  Noise in 'Noise.pas',
  Config in 'Config.pas',
  Bonuses in 'Bonuses.pas';

{$R *.res}
{$R icon.RES}

begin
  Randomize;
  ReportMemoryLeaksOnShutdown := True;
  TShooter.Create.Free;
end.
